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java.lang.Object
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+----edu.cornell.lassp.houle.RngPack.RandomElement
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+----edu.cornell.lassp.houle.RngPack.RandomSeedable
RandomSeedable is an abstract class that extends the
RandomElement class to include the ability to
automatically generate a valid long seed from the clock.
Thus it provides a consistent interface for seeding interchangable
generators. It is reccomended that a RandomSeedable have
a constructor that takes a long for a seed. For example,
if you write a generator called ReallyRandom, you want
to be able to do
long seed=ReallyRandom.ClockSeed(); RandomSeedable e=new ReallyRandom(seed);this makes it convenient to keep a copy of the seed in case you want to restart the generator with the same seed some time in the future.
If one is going to use a long to generate a smaller seed by taking
Clockseed() modulus another number, we reccomend that
you use a prime number; this ensures that the generator would have
the maximum "period" if it were started at regular issues, for
instance, by a batch job. See Ranmar for an
example.
Source code is available.
public RandomSeedable()
public static long ClockSeed(Date d)
public static long ClockSeed()
ClockSeed(new Date());
- Returns:
- a long integer seed
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